package com.jikedaquan.game.jwt.entity;

import com.baomidou.mybatisplus.annotation.TableName;
import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableId;
import java.io.Serializable;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;

/**
 * <p>
 * 用户战斗属性
 * </p>
 *
 * @author jiake
 * @since 2019-10-31
 */
@Data
@EqualsAndHashCode(callSuper = false)
@Accessors(chain = true)
@TableName("jwt_user_attr")
public class UserAttr implements Serializable {

    private static final long serialVersionUID=1L;

    /**
     * 编号
     */
    @TableId(value = "id", type = IdType.AUTO)
    private Integer id;

    /**
     * 用户id
     */
    private Integer userId;

    /**
     * 未分配的潜能
     */
    private Integer proficiency;

    /**
     * 气血点
     */
    private Integer hpPoint;

    /**
     * 防御点
     */
    private Integer dePoint;

    /**
     * 敏捷点
     */
    private Integer agiPoint;

    /**
     * 精气点(魔法)
     */
    private Integer mpPoint;

    /**
     * 伤害点
     */
    private Integer dmgPoint;

    /**
     * 未分配的技能点
     */
    private Integer skillPoint;
    /**
     * 拥有的技能用英文逗号隔开
     */
    private String haveSkill;

    /**
     * 综合战斗力
     */
    private Integer ce;

}
